Forbidden knowledge
Useful for: Vaulting on objects easter.
Even works when prone, combine with crouch jumping for more stuff.
Useful for: Getting on some taller objects without a truck
Vaulting on a normal object while someone is standing on it will vault you over their head.
Useful for: Fun
If a person has their DPI extremely high and starts spinning the mouse wildly, a person landing or vaulting on their head is sent flying.
Useful for: Taking out arty or exact garry marks from far away
German rocket max range is 950m. US rocket max range is 740m. Refer to Panzershreck and Bazooka aiming guides.
Method(s): Jumping
Works on: Most maps with drownable water. PHL is hit or miss.
Useful for: Crossing creeks and rivers
Jump when the timer gets close to 1 second and hope the water is shallow enough.
Method(s): Belgian gate, Barricade, Truck
Works on: Any map with hedges or tall walls
Useful for: Unexpected positions
Method(s): 2x Barricade, Optional repair station
Works on: Any map with hedges
Useful for: Unexpected tank positions
Can be hit or miss depending on ground height and hedge hitbox. Gunner visibility can be bad and will have to rely on marks to shoot at.
Method(s): Vehicle, or Surroundings
Works on: All maps asset is present on
Useful for: MG positions, Hiding
Can no longer prone jump and must use other assets or a truck or get inside.
Method(s): Crouch jump held spacebar then prone, vehicle, or surroundings
Works on: Most maps similar assets are present on. Some have invisible walls by the window.
Useful for: Elevated positions, MG positions on chimneys
Method depends on height of building.
Method(s): Place a level 1 bunker asset, place garrison in the middle, then upgrade bunker to level 3 concrete.
Useful for: Protected garrison
Only worth it on offensive in certain situations.
Method(s): Place a level 1 bunker asset, place belgian gate in the middle, then upgrade bunker to level 3 concrete.
Useful for: Fun
Waste of resources but you can do it!
Method(s): Crouch jump
Works on: All maps where asset is present
Useful for: Hiding
Door behind the sandbags is not solid and you can hide proning length-wise in the wall.
Method(s): Prone jump, Hold spacebar
Works on: All maps where asset is present
Useful for: Shortcut
Once prone jumped on the handrail, walk sideways off it and hold space to vault.
Method(s): Prone
Works on: All maps where asset is present
Useful for: Unexpected position, Hiding
Method(s): Surroundings
Useful for: MG positions on chimney
Attic window method no longer works as of U13.5. Only method is by jumping from the roofs on the side.
Method(s): Truck assist, Belgian gate, Two-person vaulting
Works on: Most maps where present. Some instances are blocked. Does not work on SME.
Useful for: Slightly elevated position
Method(s): Truck assist, Belgian gate, Surroundings
Works on: All maps where asset is present
Useful for: Elevated position, Hiding
Some of this building type are elevated and truck must be backed up on the ramp.
Method(s): Hold spacebar
Useful for: MG positions, Unexpected positions
Jump, angle camera, and hold space to correctly vault the large building
Method(s): Truck, Hold spacebar
Useful for: MG positions, Unexpected positions
Jump, angle camera, and hold space to correctly vault the large building
Method(s): Hold spacebar, Surroundings, Prone jump
Useful for: MG positions, Unexpected positions
Method(s): Truck, Belgian gate
Works on: All maps asset is present on
Useful for: Elevated positions
While proning on wall corner, rapidly tap left or right (depending on side you are on) and spacebar until it vaults you onto the roof.
Method(s): Holding space bar
Works on: Carentan and Omaha. Does not work on the large churches with an intact steeple.
Useful for: Elevated and MG positions
Half of the roof is still inaccessible, small ledge patched in U13.
Method(s): Holding space bar
Works on: Carentan and Omaha.
Useful for: Shortcut into church
Method(s): Panther assist using sandbags + Prone jump
Useful for: Elevated positions, Fun
Impractical for most games.
Method(s): Drop an airhead inside the church
Useful for: Unexpected airhead location
Only useful in specific situations, not much otherwise. Only lights up green if infantry inside are not in the way.
Method(s): Holding space bar
Works on: All maps where present
Useful for: MG positions
Method(s): Run and jump
Works on: Most maps where present. Does not work on Carentan.
Useful for: MG positions
Most useful one is the chimney on PHL Carentan Causeway.
Method(s): Crouch jump, Hold spacebar, Truck assist, Surroundings
Useful for: Slightly elevated positions, MG positions
Various assets in towns are usually solid: (street) lamps, awnings, shutters, sandbags, storefronts.
Method(s): 1st or 2nd gear
Useful for: Medium and heavy tank crossing
Panther can go both directions. US medium and heavy can cross west to east. Be careful on the turn, it can be easy to fall in the river.
Method(s): Jeep, Truck, Light or Recon tank, Halftrack
Useful for: Crossing quicker
Most useful at match start to build garry by water edge. Will take engine damage since U13.
Method(s): Jeep, Truck, Light or Recon tank, Halftrack
Works on: Crossing quicker, Alternate route
Not worth it in most situations. Will take engine damage since U13.
Method(s): Jeep, Truck, Light or Recon tank, Halftrack
Useful for: Crossing quicker, Alternate route
Not worth it in most situations. Will take engine damage since U13.
Method(s): Any vehicle or tank, Drowning reset jumping
Useful for: Crossing
Will take engine damage since U13
Method(s): Halftrack
Works on: All maps asset is present on
Useful for: Protected halftrack
Method(s): Halftrack
Useful for: Enhanced halftrack
Works best with the US halftrack as dropped supplies are smaller.
Method(s): Panther assist using player built assets + prone jump
Useful for: Elevated positions, Offensive when defending, Fun
Impractical for most games.
Method(s): Jeep
Useful for: Alternative flank route when other options not working
Impractical for most games.
Useful for: Protected halftrack
Most vehicles can drive into here.
Method(s): Crouch jump, Hold spacebar
Works on: All maps asset is present on
Useful for: Elevated position
Method(s): Prone jump, Hold spacebar
Useful for: Elevated unexpected position
Method(s): Prone jump, Hold spacebar
Useful for: Elevated unexpected position
Method(s): Panther assist on box asset
Useful for: Chimney MG position, Fun
Impractical for most matches.
Method(s): Belgian gate
Useful for: Offensive when defending point
Method(s): Crouch jump, Normal vaulting
Useful for: Elevated position, MG position chimney
Garrison can also be placed on tin roof. Attic window method no longer works as of U13.5.
Method(s): Repair station + Belgian gate + OP + Panther
Useful for: Elevated tank position
Mildly viable in a match. Getting down can be risky.
Useful for: Protected and hidden tank for allies
Method(s): Truck, drowning jump reset
Useful for: MG position, Hiding, Fun
Method(s): Truck, Crouch jump hold spacebar
Useful for: Elevated position, MG position chimney
Method(s): Crouch jump hold spacebar
Useful for: Elevated position
Method(s): Hold spacebar
Angle the camera towards the corner after jumping
Method(s): Hold spacebar
Angle the camera towards the corner after jumping
https://www.reddit.com/r/HellLetLoose/comments/1f0796e/sme_roof_fun_fixed/
Method(s): Crouch jump hold space, OP next to wall in open building
Useful for: Protected garrison
Window of closed house is not solid. Once on the roof you can go inside and place a spawn inside. You will have to bandage jumping down.
Useful for: Fun, there is no way out
Place OP as close to wall as possible and you will spawn inside
Method(s): Truck
Works on: All maps asset is present on
Useful for: MG position chimney
Prone jump method no longer works
Useful for: Carriage Depot mid point
Can be placed on the top floor and floor below. Spawns and many other things can be built inside here too.
Useful for: Carriage Depot mid point
Can be placed all along the top floor. Alternative if Grudinin's not an option.
Useful for: Train Station mid point
Can be placed in two places.
Method(s): Truck
Useful for: Alternate route if others not an option
Method(s): Any vehicle
Useful for: Alternate and quicker crossing
Tank needs to take a slightly longer route and should slow down on the turn
Method(s): Truck
Useful for: Alternate route to cross
Will take engine damage since U13
Method(s): Truck, Surroundings
Useful for: Hiding, Elevated position
Method(s): Truck, Surroundings
Useful for: Hiding, Elevated position
Some trees work, some do not. Non-truck methods are more difficult and require bandages.
Method(s): Surroundings
Useful for: Hiding, Elevated position
Method(s): Hold spacebar
Works on: Stalingrad, Kursk
Useful for: Hiding, Elevated position
Method(s): Hold spacebar
Works on: Stalingrad, Kursk
Useful for: Elevated position, MG position on small chimney
Method(s): Crouch jump x2
Works on: Kursk, Kharkov
Useful for: Hiding, Unexpected position
Method(s): Drowning reset jumping
Useful for: Alternate safer crossing
Method(s): Drowning reset jumping
Useful for: Alternate safer crossing
More difficult to do. Start from the left. Helps to hold shift as you move slightly faster in the water and continually jump to reset the timer.
Method(s): Destroyed building chimney
Useful for: MG position in view of entire underside from the US side
Useful for: MG position in view of entire underside from the German side
Useful for: MG position in view of entire underside from the German side
Works on: Soviet maps only
Untested. T-70 can scoop and carry the Panther easily and they can rarely get out of it. Worthwhile fuel trade, T-70 is destroyed too.
Method(s): Panzer IV
Useful for: Match start advantage
Challenging, not a lot of time to get setup before the warmup barrier falls.
Method(s): Puma
Useful for: Match start advantage
Puma spawns right next to spot, plenty of time to setup. See: aim reference
Method(s): Stuart
Useful for: Match start advantage
Plenty of time to setup. See: aim reference
Method(s): Stuart
Useful for: Match start advantage
Plenty of time to setup. See: aim reference
Method(s): Puma
Useful for: Match start advantage
Plenty of time to setup. See: aim reference
Method(s): Any tank, HE rounds
Useful for: Most common garry denial
Easiest for the germans and only easy for the US if Mont isn't the point. See: aim reference
Method(s): AT gun, Any Tank
Useful for: Match start advantage
Untested. Time an average of ?? seconds after the barrier falls to start firing.
https://clips.twitch.tv/AmusedFamousSalamanderGivePLZ-XQu7E_Rham-yijzD
Method(s): Down a hill spam shift and control as fast as possible
Works on: Any map with obstacle free hills
Tiger appears to work the best though other tanks work too. Not practical as you can't steer at all while going neutral.
Method(s): Drop supplies and an ammo crate at the exact spot and time
As the crates spawn and interact with each other the parachutes cut
https://www.reddit.com/r/HellLetLoose/comments/1dt25je/caught_in_4k_did_you_know_you_could_do_this/
Method(s): Truck assist, Run jump
Useful for: Elevated position
Method(s): Panther assist
Useful for: Fun
Impractical as you have the drive the panther all the way to other side of the map to the US HQ. The middle upper roof is inaccessible, the slope is too much and you fall off.
Method(s): Spam Q and E while zoomed in with binos
Untested. Appears to be repeatedly Q and E swaying back and forth
Useful for: Fun
Impractical for a real match. Both sides have to work together: enemy jeep drops ammo crate inside halftrack, friendly team satchels enemy ammo crate inside.
Strats that have since been patched and no longer work.
Method(s): Jump then prone mid air quickly
Useful for: Getting on non-vaultable objects.
If it's not listed here, try prone jumping to it.
Method(s): Down a hill turn off the engine and spam E a few times then coast
Worked on: Any map with hills: Hurtgen, Remagen, Hill 400, Foy
Useful for: Getting places much quicker
Soviet trucks behave differently and E must be spammed the entire time
Method(s): Airhead onto top of tower
Worked on: All maps asset is present on
https://www.twitch.tv/cidibeats/clip/KitschyManlyWalletEleGiggle-3d7Z9nFLTnHK8SLz
Method(s): Prone jump on attic window sides
Worked on: Select instances of building on SME, Carentan, Omaha, and Hill 400. Some do not work.
Useful for: MG positions on chimneys
Useful for: Hiding
Part of the wall on the second floor isn't solid and you can prone inside.
Useful for: Hiding
You can place OPs inside
Method(s): Truck, Hold spacebar
Useful for: Hiding, Unexpected position
You can shoot out the small gap in the window. Once you are in here you can't get out without redeploying
Method(s): Alternate between dismantle and the map over and over
Useful for: Dismantling anything, most likely for backline garrisons or nodes
Must be console only, could not reproduce on PC. Appears to be a bug with the shared dismantle system, each map open considers it as another person helping dismantle.
Method(s): Prone, Prone jump
Worked on: All maps where asset is present
Useful for: Shortcut
Patched. Can only be done with prone jump.
Worked on: Mortain, other maps unknown
Useful for: Safer hard capping
In rare cases where the circle for an inactive point overlaps into a different sector, you could cap the active point from inside the small overlap.
Method(s): Dive jump into objects holding space
Worked on: Most maps where shell pile asset is present
Useful for: Fun
Difficult and not practical in a real match. Most of the flying is client side and not seen by other people.
https://www.reddit.com/r/HellLetLoose/comments/17g67kk/fly_let_loose_meme_comp_from_reddit/
https://www.reddit.com/r/HellLetLoose/comments/17fecy4/the_new_prone_dive_makes_you_fly_off_objects/
Method(s): Vault at the roof from inside
Worked on: All maps asset is present on
Useful for: Elevated position, Hiding
Patched. Very easy and parts of the roof are not solid which you can hide inside.
Method(s): Truck assist, Hold space and alternate the camera back and forth quickly
Useful for: Fun
Patched due to vaulting changes. Impractical and very difficult to do in a real match.
Method(s): Hold space and alternate the camera back and forth quickly
Worked on: Trees, Poles, any vertical asset with slight angle
Useful for: Fun
Patched due to vaulting changes. Impractical to do in a real match
Really old video. Glitched inside a tank, throwing a smoke grenade interacts with the tank sending it flying.
Method(s): AT gun placed inside with angled barrel
Useful for: Fun
Likely broken due to vaulting changes
Worked on: Only this specific spot, no others
Useful for: Elevated position, Fun
However, anyone up here is very vulnerable and there is no safe way down without dying from fall damage. Also, if you do this in real matches people will think you are hacking.
Method(s): Run jump holding spacebar and shift the camera mid jump
Worked on: All maps asset is present on
Useful for: Elevated position
Patched with vaulting changes. Inconsistent and common to waste all bandages trying to do it. From the outside, only the head is seen and you can shoot out from there.
Method(s): Hold spacebar
Worked on: All maps asset is present on
Useful for: Elevated unexpected position
Patched with vaulting changes.
Images or videos that could not be reproduced or exact location unknown
Something to do with two-person vaulting but could not reproduce. How did they do this?
https://steamcommunity.com/sharedfiles/filedetails/?id=2919936471
https://steamcommunity.com/sharedfiles/filedetails/?id=2919935569
https://steamcommunity.com/sharedfiles/filedetails/?id=2919936856
https://steamcommunity.com/sharedfiles/filedetails/?id=2796121374
Have not been able to find the exact asset in the video in a location that matches the surroundings. Unknown which map.
Location by Carentan US mid HQ. Could not reproduce by tree in photo.
https://steamcommunity.com/sharedfiles/filedetails/?id=2892688037
Screenshot shows 266 meters west from SME church. Does it let you build inside?
https://steamcommunity.com/sharedfiles/filedetails/?id=2926083434
https://steamcommunity.com/sharedfiles/filedetails/?id=2908118647
https://steamcommunity.com/sharedfiles/filedetails/?id=2930340459
https://steamcommunity.com/sharedfiles/filedetails/?id=2870204756
https://steamcommunity.com/sharedfiles/filedetails/?id=2954337213
Unknown which map.
https://steamcommunity.com/sharedfiles/filedetails/?id=2898962579
Unknown which map
https://steamcommunity.com/sharedfiles/filedetails/?id=2943191141
Appears to be somewhere around River Crossing
https://steamcommunity.com/sharedfiles/filedetails/?id=2954441731
https://steamcommunity.com/sharedfiles/filedetails/?id=2954441702
https://steamcommunity.com/sharedfiles/filedetails/?id=2954441756
Unknown where on Carentan
https://steamcommunity.com/sharedfiles/filedetails/?id=2953996404
https://steamcommunity.com/sharedfiles/filedetails/?id=2953996627
Reproducible?
https://steamcommunity.com/sharedfiles/filedetails/?id=2947947607
Likely a server hiccup and not reproducible?
https://www.reddit.com/r/HellLetLoose/comments/1bcgiju/i_found_a_wormhole_on_hill_400_last_night/
Unknown how this happens. Sometimes you can spawn at the enemy HQ
Likely placed an OP next to the truck? Cannot get out once inside.
https://steamcommunity.com/sharedfiles/filedetails/?id=3216747086
https://steamcommunity.com/sharedfiles/filedetails/?id=3245101013
How is this possible? Decompiled or hacked game?
https://steamcommunity.com/sharedfiles/filedetails/?id=3232799431
Assume an OP was placed in a particular spot
https://steamcommunity.com/sharedfiles/filedetails/?id=3217721552
Completely unknown how this was done, person appears to be flying too in one picture
https://steamcommunity.com/sharedfiles/filedetails/?id=3194688022
https://steamcommunity.com/sharedfiles/filedetails/?id=3194687944
https://steamcommunity.com/sharedfiles/filedetails/?id=3194687890
Somehow the stewy doesn't fall off, shouldn't vehicles slide off each other?
https://steamcommunity.com/sharedfiles/filedetails/?id=3187648472
Could not reproduce. Melee appears to snap onto occupants right before they are sent flying.
Looks to be different from the now-patched elevator.
https://steamcommunity.com/sharedfiles/filedetails/?id=3310543378